The Arrow C data interface#
Rationale#
Apache Arrow is designed to be a universal in-memory format for the representation of tabular (“columnar”) data. However, some projects may face a difficult choice between either depending on a fast-evolving project such as the Arrow C++ library, or having to reimplement adapters for data interchange, which may require significant, redundant development effort.
The Arrow C data interface defines a very small, stable set of C definitions that can be easily copied in any project’s source code and used for columnar data interchange in the Arrow format. For non-C/C++ languages and runtimes, it should be almost as easy to translate the C definitions into the corresponding C FFI declarations.
Applications and libraries can therefore work with Arrow memory without necessarily using Arrow libraries or reinventing the wheel. Developers can choose between tight integration with the Arrow software project (benefiting from the growing array of facilities exposed by e.g. the C++ or Java implementations of Apache Arrow, but with the cost of a dependency) or minimal integration with the Arrow format only.
Goals#
Expose an ABI-stable interface.
Make it easy for third-party projects to implement support for (including partial support where sufficient), with little initial investment.
Allow zero-copy sharing of Arrow data between independent runtimes and components running in the same process.
Match the Arrow array concepts closely to avoid the development of yet another marshalling layer.
Avoid the need for one-to-one adaptation layers such as the limited JPype-based bridge between Java and Python.
Enable integration without an explicit dependency (either at compile-time or runtime) on the Arrow software project.
Ideally, the Arrow C data interface can become a low-level lingua franca for sharing columnar data at runtime and establish Arrow as the universal building block in the columnar processing ecosystem.
Non-goals#
Expose a C API mimicking operations available in higher-level runtimes (such as C++, Java…).
Data sharing between distinct processes or storage persistence.
Comparison with the Arrow IPC format#
Pros of the C data interface vs. the IPC format:
No dependency on Flatbuffers.
No buffer reassembly (data is already exposed in logical Arrow format).
Zero-copy by design.
Easy to reimplement from scratch.
Minimal C definition that can be easily copied into other codebases.
Resource lifetime management through a custom release callback.
Pros of the IPC format vs. the data interface:
Works across processes and machines.
Allows data storage and persistence.
Being a streamable format, the IPC format has room for composing more features (such as integrity checks, compression…).
Does not require explicit C data access.
Data type description – format strings#
A data type is described using a format string. The format string only encodes information about the top-level type; for nested type, child types are described separately. Also, metadata is encoded in a separate string.
The format strings are designed to be easily parsable, even from a language such as C. The most common primitive formats have one-character format strings:
Format string |
Arrow data type |
Notes |
---|---|---|
|
null |
|
|
boolean |
|
|
int8 |
|
|
uint8 |
|
|
int16 |
|
|
uint16 |
|
|
int32 |
|
|
uint32 |
|
|
int64 |
|
|
uint64 |
|
|
float16 |
|
|
float32 |
|
|
float64 |
Format string |
Arrow data type |
Notes |
---|---|---|
|
binary |
|
|
large binary |
|
|
binary view |
|
|
utf-8 string |
|
|
large utf-8 string |
|
|
utf-8 view |
|
|
decimal128 [precision 19, scale 10] |
|
|
decimal bitwidth = NNN [precision 19, scale 10] |
|
|
fixed-width binary [42 bytes] |
Temporal types have multi-character format strings starting with t
:
Format string |
Arrow data type |
Notes |
---|---|---|
|
date32 [days] |
|
|
date64 [milliseconds] |
|
|
time32 [seconds] |
|
|
time32 [milliseconds] |
|
|
time64 [microseconds] |
|
|
time64 [nanoseconds] |
|
|
timestamp [seconds] with timezone “…” |
(1) |
|
timestamp [milliseconds] with timezone “…” |
(1) |
|
timestamp [microseconds] with timezone “…” |
(1) |
|
timestamp [nanoseconds] with timezone “…” |
(1) |
|
duration [seconds] |
|
|
duration [milliseconds] |
|
|
duration [microseconds] |
|
|
duration [nanoseconds] |
|
|
interval [months] |
|
|
interval [days, time] |
|
|
interval [month, day, nanoseconds] |
Dictionary-encoded types do not have a specific format string. Instead, the format string of the base array represents the dictionary index type, and the value type can be read from the dependent dictionary array (see below “Dictionary-encoded arrays”).
Nested types have multiple-character format strings starting with +
. The
names and types of child fields are read from the child arrays.
Format string |
Arrow data type |
Notes |
---|---|---|
|
list |
|
|
large list |
|
|
list-view |
|
|
large list-view |
|
|
fixed-sized list [123 items] |
|
|
struct |
|
|
map |
(2) |
|
dense union with type ids I,J… |
|
|
sparse union with type ids I,J… |
|
|
run-end encoded |
(3) |
Notes:
The timezone string is appended as-is after the colon character
:
, without any quotes. If the timezone is empty, the colon:
must still be included.As specified in the Arrow columnar format, the map type has a single child type named
entries
, itself a 2-child struct type of(key, value)
.As specified in the Arrow columnar format, the run-end encoded type has two children where the first is the (integral)
run_ends
and the second is thevalues
.
Examples#
A dictionary-encoded
decimal128(precision = 12, scale = 5)
array withint16
indices has format strings
, and its dependent dictionary array has format stringd:12,5
.A
list<uint64>
array has format string+l
, and its single child has format stringL
.A
large_list_view<uint64>
array has format string+vL
, and its single child has format stringL
.A
struct<ints: int32, floats: float32>
has format string+s
; its two children have namesints
andfloats
, and format stringsi
andf
respectively.A
map<string, float64>
array has format string+m
; its single child has nameentries
and format string+s
; its two grandchildren have nameskey
andvalue
, and format stringsu
andg
respectively.A
sparse_union<ints: int32, floats: float32>
with type ids4, 5
has format string+us:4,5
; its two children have namesints
andfloats
, and format stringsi
andf
respectively.A
run_end_encoded<int32, float32>
has format string+r
; its two children have namesrun_ends
andvalues
, and format stringsi
andf
respectively.
Structure definitions#
The following free-standing definitions are enough to support the Arrow C data interface in your project. Like the rest of the Arrow project, they are available under the Apache License 2.0.
#ifndef ARROW_C_DATA_INTERFACE
#define ARROW_C_DATA_INTERFACE
#define ARROW_FLAG_DICTIONARY_ORDERED 1
#define ARROW_FLAG_NULLABLE 2
#define ARROW_FLAG_MAP_KEYS_SORTED 4
struct ArrowSchema {
// Array type description
const char* format;
const char* name;
const char* metadata;
int64_t flags;
int64_t n_children;
struct ArrowSchema** children;
struct ArrowSchema* dictionary;
// Release callback
void (*release)(struct ArrowSchema*);
// Opaque producer-specific data
void* private_data;
};
struct ArrowArray {
// Array data description
int64_t length;
int64_t null_count;
int64_t offset;
int64_t n_buffers;
int64_t n_children;
const void** buffers;
struct ArrowArray** children;
struct ArrowArray* dictionary;
// Release callback
void (*release)(struct ArrowArray*);
// Opaque producer-specific data
void* private_data;
};
#endif // ARROW_C_DATA_INTERFACE
Note
The canonical guard ARROW_C_DATA_INTERFACE
is meant to avoid
duplicate definitions if two projects copy the C data interface
definitions in their own headers, and a third-party project
includes from these two projects. It is therefore important that
this guard is kept exactly as-is when these definitions are copied.
The ArrowSchema structure#
The ArrowSchema
structure describes the type and metadata of an exported
array or record batch. It has the following fields:
-
const char *ArrowSchema.format#
Mandatory. A null-terminated, UTF8-encoded string describing the data type. If the data type is nested, child types are not encoded here but in the
ArrowSchema.children
structures.Consumers MAY decide not to support all data types, but they should document this limitation.
-
const char *ArrowSchema.name#
Optional. A null-terminated, UTF8-encoded string of the field or array name. This is mainly used to reconstruct child fields of nested types.
Producers MAY decide not to provide this information, and consumers MAY decide to ignore it. If omitted, MAY be NULL or an empty string.
-
const char *ArrowSchema.metadata#
Optional. A binary string describing the type’s metadata. If the data type is nested, child types are not encoded here but in the
ArrowSchema.children
structures.This string is not null-terminated but follows a specific format:
int32: number of key/value pairs (noted N below) int32: byte length of key 0 key 0 (not null-terminated) int32: byte length of value 0 value 0 (not null-terminated) ... int32: byte length of key N - 1 key N - 1 (not null-terminated) int32: byte length of value N - 1 value N - 1 (not null-terminated)
Integers are stored in native endianness. For example, the metadata
[('key1', 'value1')]
is encoded on a little-endian machine as:\x01\x00\x00\x00\x04\x00\x00\x00key1\x06\x00\x00\x00value1
On a big-endian machine, the same example would be encoded as:
\x00\x00\x00\x01\x00\x00\x00\x04key1\x00\x00\x00\x06value1
If omitted, this field MUST be NULL (not an empty string).
Consumers MAY choose to ignore this information.
-
int64_t ArrowSchema.flags#
Optional. A bitfield of flags enriching the type description. Its value is computed by OR’ing together the flag values. The following flags are available:
ARROW_FLAG_NULLABLE
: whether this field is semantically nullable (regardless of whether it actually has null values).ARROW_FLAG_DICTIONARY_ORDERED
: for dictionary-encoded types, whether the ordering of dictionary indices is semantically meaningful.ARROW_FLAG_MAP_KEYS_SORTED
: for map types, whether the keys within each map value are sorted.
If omitted, MUST be 0.
Consumers MAY choose to ignore some or all of the flags. Even then, they SHOULD keep this value around so as to propagate its information to their own consumers.
-
int64_t ArrowSchema.n_children#
Mandatory. The number of children this type has.
-
ArrowSchema **ArrowSchema.children#
Optional. A C array of pointers to each child type of this type. There must be
ArrowSchema.n_children
pointers.MAY be NULL only if
ArrowSchema.n_children
is 0.
-
ArrowSchema *ArrowSchema.dictionary#
Optional. A pointer to the type of dictionary values.
MUST be present if the ArrowSchema represents a dictionary-encoded type. MUST be NULL otherwise.
-
void (*ArrowSchema.release)(struct ArrowSchema*)#
Mandatory. A pointer to a producer-provided release callback.
See below for memory management and release callback semantics.
-
void *ArrowSchema.private_data#
Optional. An opaque pointer to producer-provided private data.
Consumers MUST not process this member. Lifetime of this member is handled by the producer, and especially by the release callback.
The ArrowArray structure#
The ArrowArray
describes the data of an exported array or record batch.
For the ArrowArray
structure to be interpreted type, the array type
or record batch schema must already be known. This is either done by
convention – for example a producer API that always produces the same data
type – or by passing a ArrowSchema
on the side.
It has the following fields:
-
int64_t ArrowArray.length#
Mandatory. The logical length of the array (i.e. its number of items).
-
int64_t ArrowArray.null_count#
Mandatory. The number of null items in the array. MAY be -1 if not yet computed.
-
int64_t ArrowArray.offset#
Mandatory. The logical offset inside the array (i.e. the number of items from the physical start of the buffers). MUST be 0 or positive.
Producers MAY specify that they will only produce 0-offset arrays to ease implementation of consumer code. Consumers MAY decide not to support non-0-offset arrays, but they should document this limitation.
-
int64_t ArrowArray.n_buffers#
Mandatory. The number of physical buffers backing this array. The number of buffers is a function of the data type, as described in the Columnar format specification, except for the the binary or utf-8 view type, which has one additional buffer compared to the Columnar format specification (see Binary view arrays).
Buffers of children arrays are not included.
-
const void **ArrowArray.buffers#
Mandatory. A C array of pointers to the start of each physical buffer backing this array. Each void* pointer is the physical start of a contiguous buffer. There must be
ArrowArray.n_buffers
pointers.The producer MUST ensure that each contiguous buffer is large enough to represent length + offset values encoded according to the Columnar format specification.
It is recommended, but not required, that the memory addresses of the buffers be aligned at least according to the type of primitive data that they contain. Consumers MAY decide not to support unaligned memory.
The buffer pointers MAY be null only in two situations:
for the null bitmap buffer, if
ArrowArray.null_count
is 0;for any buffer, if the size in bytes of the corresponding buffer would be 0.
Buffers of children arrays are not included.
-
int64_t ArrowArray.n_children#
Mandatory. The number of children this array has. The number of children is a function of the data type, as described in the Columnar format specification.
-
ArrowArray **ArrowArray.children#
Optional. A C array of pointers to each child array of this array. There must be
ArrowArray.n_children
pointers.MAY be NULL only if
ArrowArray.n_children
is 0.
-
ArrowArray *ArrowArray.dictionary#
Optional. A pointer to the underlying array of dictionary values.
MUST be present if the ArrowArray represents a dictionary-encoded array. MUST be NULL otherwise.
-
void (*ArrowArray.release)(struct ArrowArray*)#
Mandatory. A pointer to a producer-provided release callback.
See below for memory management and release callback semantics.
-
void *ArrowArray.private_data#
Optional. An opaque pointer to producer-provided private data.
Consumers MUST not process this member. Lifetime of this member is handled by the producer, and especially by the release callback.
Dictionary-encoded arrays#
For dictionary-encoded arrays, the ArrowSchema.format
string
encodes the index type. The dictionary value type can be read
from the ArrowSchema.dictionary
structure.
The same holds for ArrowArray
structure: while the parent
structure points to the index data, the ArrowArray.dictionary
points to the dictionary values array.
Extension arrays#
For extension arrays, the ArrowSchema.format
string encodes the
storage type. Information about the extension type is encoded in the
ArrowSchema.metadata
string, similarly to the
IPC format. Specifically, the
metadata key ARROW:extension:name
encodes the extension type name,
and the metadata key ARROW:extension:metadata
encodes the
implementation-specific serialization of the extension type (for
parameterized extension types).
The ArrowArray
structure exported from an extension array simply points
to the storage data of the extension array.
Binary view arrays#
For binary or utf-8 view arrays, an extra buffer is appended which stores
the lengths of each variadic data buffer as int64_t
. This buffer is
necessary since these buffer lengths are not trivially extractable from
other data in an array of binary or utf-8 view type.
Semantics#
Memory management#
The ArrowSchema
and ArrowArray
structures follow the same conventions
for memory management. The term “base structure” below refers to the
ArrowSchema
or ArrowArray
that is passed between producer and consumer
– not any child structure thereof.
Member allocation#
It is intended for the base structure to be stack- or heap-allocated by the consumer. In this case, the producer API should take a pointer to the consumer-allocated structure.
However, any data pointed to by the struct MUST be allocated and maintained by the producer. This includes the format and metadata strings, the arrays of buffer and children pointers, etc.
Therefore, the consumer MUST not try to interfere with the producer’s
handling of these members’ lifetime. The only way the consumer influences
data lifetime is by calling the base structure’s release
callback.
Released structure#
A released structure is indicated by setting its release
callback to NULL.
Before reading and interpreting a structure’s data, consumers SHOULD check
for a NULL release callback and treat it accordingly (probably by erroring
out).
Release callback semantics – for consumers#
Consumers MUST call a base structure’s release callback when they won’t be using it anymore, but they MUST not call any of its children’s release callbacks (including the optional dictionary). The producer is responsible for releasing the children.
In any case, a consumer MUST not try to access the base structure anymore after calling its release callback – including any associated data such as its children.
Release callback semantics – for producers#
If producers need additional information for lifetime handling (for
example, a C++ producer may want to use shared_ptr
for array and
buffer lifetime), they MUST use the private_data
member to locate the
required bookkeeping information.
The release callback MUST not assume that the structure will be located at the same memory location as when it was originally produced. The consumer is free to move the structure around (see “Moving an array”).
The release callback MUST walk all children structures (including the optional dictionary) and call their own release callbacks.
The release callback MUST free any data area directly owned by the structure (such as the buffers and children members).
The release callback MUST mark the structure as released, by setting
its release
member to NULL.
Below is a good starting point for implementing a release callback, where the TODO area must be filled with producer-specific deallocation code:
static void ReleaseExportedArray(struct ArrowArray* array) {
// This should not be called on already released array
assert(array->release != NULL);
// Release children
for (int64_t i = 0; i < array->n_children; ++i) {
struct ArrowArray* child = array->children[i];
if (child->release != NULL) {
child->release(child);
assert(child->release == NULL);
}
}
// Release dictionary
struct ArrowArray* dict = array->dictionary;
if (dict != NULL && dict->release != NULL) {
dict->release(dict);
assert(dict->release == NULL);
}
// TODO here: release and/or deallocate all data directly owned by
// the ArrowArray struct, such as the private_data.
// Mark array released
array->release = NULL;
}
Moving an array#
The consumer can move the ArrowArray
structure by bitwise copying or
shallow member-wise copying. Then it MUST mark the source structure released
(see “released structure” above for how to do it) but without calling the
release callback. This ensures that only one live copy of the struct is
active at any given time and that lifetime is correctly communicated to
the producer.
As usual, the release callback will be called on the destination structure when it is not needed anymore.
Moving child arrays#
It is also possible to move one or several child arrays, but the parent
ArrowArray
structure MUST be released immediately afterwards, as it
won’t point to valid child arrays anymore.
The main use case for this is to keep alive only a subset of child arrays (for example if you are only interested in certain columns of the data), while releasing the others.
Note
For moving to work correctly, the ArrowArray
structure has to be
trivially relocatable. Therefore, pointer members inside the ArrowArray
structure (including private_data
) MUST not point inside the structure
itself. Also, external pointers to the structure MUST not be separately
stored by the producer. Instead, the producer MUST use the private_data
member so as to remember any necessary bookkeeping information.
Record batches#
A record batch can be trivially considered as an equivalent struct array. In
this case the metadata of the top-level ArrowSchema
can be used for the
schema-level metadata of the record batch.
Mutability#
Both the producer and the consumer SHOULD consider the exported data
(that is, the data reachable through the buffers
member of ArrowArray
)
to be immutable, as either party could otherwise see inconsistent data while
the other is mutating it.
Example use case#
A C++ database engine wants to provide the option to deliver results in Arrow
format, but without imposing themselves a dependency on the Arrow software
libraries. With the Arrow C data interface, the engine can let the caller pass
a pointer to a ArrowArray
structure, and fill it with the next chunk of
results.
It can do so without including the Arrow C++ headers or linking with the Arrow DLLs. Furthermore, the database engine’s C API can benefit other runtimes and libraries that know about the Arrow C data interface, through e.g. a C FFI layer.
C producer examples#
Exporting a simple int32
array#
Export a non-nullable int32
type with empty metadata. In this case,
all ArrowSchema
members point to statically-allocated data, so the
release callback is trivial.
static void release_int32_type(struct ArrowSchema* schema) {
// Mark released
schema->release = NULL;
}
void export_int32_type(struct ArrowSchema* schema) {
*schema = (struct ArrowSchema) {
// Type description
.format = "i",
.name = "",
.metadata = NULL,
.flags = 0,
.n_children = 0,
.children = NULL,
.dictionary = NULL,
// Bookkeeping
.release = &release_int32_type
};
}
Export a C-malloc()ed array of the same type as a Arrow array, transferring ownership to the consumer through the release callback:
static void release_int32_array(struct ArrowArray* array) {
assert(array->n_buffers == 2);
// Free the buffers and the buffers array
free((void *) array->buffers[1]);
free(array->buffers);
// Mark released
array->release = NULL;
}
void export_int32_array(const int32_t* data, int64_t nitems,
struct ArrowArray* array) {
// Initialize primitive fields
*array = (struct ArrowArray) {
// Data description
.length = nitems,
.offset = 0,
.null_count = 0,
.n_buffers = 2,
.n_children = 0,
.children = NULL,
.dictionary = NULL,
// Bookkeeping
.release = &release_int32_array
};
// Allocate list of buffers
array->buffers = (const void**) malloc(sizeof(void*) * array->n_buffers);
assert(array->buffers != NULL);
array->buffers[0] = NULL; // no nulls, null bitmap can be omitted
array->buffers[1] = data;
}
Exporting a struct<float32, utf8>
array#
Export the array type as a ArrowSchema
with C-malloc()ed children:
static void release_malloced_type(struct ArrowSchema* schema) {
int i;
for (i = 0; i < schema->n_children; ++i) {
struct ArrowSchema* child = schema->children[i];
if (child->release != NULL) {
child->release(child);
}
free(child);
}
free(schema->children);
// Mark released
schema->release = NULL;
}
void export_float32_utf8_type(struct ArrowSchema* schema) {
struct ArrowSchema* child;
//
// Initialize parent type
//
*schema = (struct ArrowSchema) {
// Type description
.format = "+s",
.name = "",
.metadata = NULL,
.flags = 0,
.n_children = 2,
.dictionary = NULL,
// Bookkeeping
.release = &release_malloced_type
};
// Allocate list of children types
schema->children = malloc(sizeof(struct ArrowSchema*) * schema->n_children);
//
// Initialize child type #0
//
child = schema->children[0] = malloc(sizeof(struct ArrowSchema));
*child = (struct ArrowSchema) {
// Type description
.format = "f",
.name = "floats",
.metadata = NULL,
.flags = ARROW_FLAG_NULLABLE,
.n_children = 0,
.dictionary = NULL,
.children = NULL,
// Bookkeeping
.release = &release_malloced_type
};
//
// Initialize child type #1
//
child = schema->children[1] = malloc(sizeof(struct ArrowSchema));
*child = (struct ArrowSchema) {
// Type description
.format = "u",
.name = "strings",
.metadata = NULL,
.flags = ARROW_FLAG_NULLABLE,
.n_children = 0,
.dictionary = NULL,
.children = NULL,
// Bookkeeping
.release = &release_malloced_type
};
}
Export C-malloc()ed arrays in Arrow-compatible layout as an Arrow struct array, transferring ownership to the consumer:
static void release_malloced_array(struct ArrowArray* array) {
int i;
// Free children
for (i = 0; i < array->n_children; ++i) {
struct ArrowArray* child = array->children[i];
if (child->release != NULL) {
child->release(child);
}
free(child);
}
free(array->children);
// Free buffers
for (i = 0; i < array->n_buffers; ++i) {
free((void *) array->buffers[i]);
}
free(array->buffers);
// Mark released
array->release = NULL;
}
void export_float32_utf8_array(
int64_t nitems,
const uint8_t* float32_nulls, const float* float32_data,
const uint8_t* utf8_nulls, const int32_t* utf8_offsets, const uint8_t* utf8_data,
struct ArrowArray* array) {
struct ArrowArray* child;
//
// Initialize parent array
//
*array = (struct ArrowArray) {
// Data description
.length = nitems,
.offset = 0,
.null_count = 0,
.n_buffers = 1,
.n_children = 2,
.dictionary = NULL,
// Bookkeeping
.release = &release_malloced_array
};
// Allocate list of parent buffers
array->buffers = malloc(sizeof(void*) * array->n_buffers);
array->buffers[0] = NULL; // no nulls, null bitmap can be omitted
// Allocate list of children arrays
array->children = malloc(sizeof(struct ArrowArray*) * array->n_children);
//
// Initialize child array #0
//
child = array->children[0] = malloc(sizeof(struct ArrowArray));
*child = (struct ArrowArray) {
// Data description
.length = nitems,
.offset = 0,
.null_count = -1,
.n_buffers = 2,
.n_children = 0,
.dictionary = NULL,
.children = NULL,
// Bookkeeping
.release = &release_malloced_array
};
child->buffers = malloc(sizeof(void*) * child->n_buffers);
child->buffers[0] = float32_nulls;
child->buffers[1] = float32_data;
//
// Initialize child array #1
//
child = array->children[1] = malloc(sizeof(struct ArrowArray));
*child = (struct ArrowArray) {
// Data description
.length = nitems,
.offset = 0,
.null_count = -1,
.n_buffers = 3,
.n_children = 0,
.dictionary = NULL,
.children = NULL,
// Bookkeeping
.release = &release_malloced_array
};
child->buffers = malloc(sizeof(void*) * child->n_buffers);
child->buffers[0] = utf8_nulls;
child->buffers[1] = utf8_offsets;
child->buffers[2] = utf8_data;
}
Why two distinct structures?#
In many cases, the same type or schema description applies to multiple,
possibly short, batches of data. To avoid paying the cost of exporting
and importing the type description for each batch, the ArrowSchema
can be passed once, separately, at the beginning of the conversation between
producer and consumer.
In other cases yet, the data type is fixed by the producer API, and may not need to be communicated at all.
However, if a producer is focused on one-shot exchange of data, it can
communicate the ArrowSchema
and ArrowArray
structures in the same
API call.
Updating this specification#
Once this specification is supported in an official Arrow release, the C
ABI is frozen. This means the ArrowSchema
and ArrowArray
structure
definitions should not change in any way – including adding new members.
Backwards-compatible changes are allowed, for example new
ArrowSchema.flags
values or expanded possibilities for
the ArrowSchema.format
string.
Any incompatible changes should be part of a new specification, for example “Arrow C data interface v2”.
Inspiration#
The Arrow C data interface is inspired by the Python buffer protocol, which has proven immensely successful in allowing various Python libraries exchange numerical data with no knowledge of each other and near-zero adaptation cost.
Language-specific protocols#
Some languages may define additional protocols on top of the Arrow C data interface.